New England Learning Association

fostering education through technology

Serious Games: Human Science in Design

Posted by Doug Foster in Simulations and Gaming, May 21 07 (May 17, 2007 at 7:33 am)

Event Date: May 21, 2007

Location: UK Consulate

Great New Panel Has Just Been Added

Keynote Speaker: PROFESSOR ROBERT STONE, Director,Human Interface Technologies, Chair Interactive Multimedia Systems University of Birmingham, United Kingdom.

Additional panelists include Scot Osterweil, Research Manager, Education Arcade(MIT) and Kent Quirk, Chief Technical officer at CogniToy. By 2008 40% of U.S. companies will adopt serious games in their training efforts. Learn more about games-based learning, its market and what it means to the US and UK markets.

By 2008 40% of U.S. companies will adopt serious games in their training efforts. Learn more about games-based learning, its market and what it means to the US and UK markets.

Professor Stone has a long a distinguished career in the fields of gaming and virtual reality and is a human factors expert working with the MoD and DoD in their utilization of serious games.

Scot Osterweil is the project manager for the Education Arcade (an MIT Project) and is currently running “Learning Games to Go,” a federally funded project designed to develop mobile games that teach math and literacy.

Kent Quirk is the Chief Technical Officer and one of the founders, Kent has over 20 years experience in software design and development. He is the architect of Programmable Objects as well as lead designer for MindRover. His role includes game design as well as overseeing all aspects of development, art, media, and website design. He is an entrepreneur and a specialist in human factors and software interface design.

Register now!

Webinar: Cutting Through The Simulation Babel

Posted by Doug Foster in Jan 17 07, Simulations and Gaming (January 2, 2007 at 2:15 pm)

Event Date: January 17, 2:00pm EST

Join thought leader and eLearning guru Clark Aldridge as he shares his thoughts on the learning Games and Simulation design arena.

Many conversations about simulations seize up due to conflicting definitions, expectations, and experiences. Meanwhile, others have brought together simulation, game, and pedagogical elements into highly powerful and effective training experiences. We’ll discuss the top four simulation types used in enterprises and schools today, and learn when, where, and why they make sense. Using many examples, you will see some surprising themes between all of them, and how they are combining with other experiences including role-plays, computer games, marketing games, and flight simulators to start redefining formal education in the emerging future.

Learn more and register for this exciting webinar brought to you by Elluminate.